Quanzhou textile animation force game

On the afternoon of July 3, the well-known animation brand enterprise industry docking forum hosted by Fujian Provincial Information Bureau opened in Quanzhou. The symposium aims to give full play to the developed advantages of light textile industry in Quanzhou, guide light industry enterprises and animation game enterprises to strengthen cooperation, foster the animation game derivatives industry chain and promote the development of Quanzhou animation game derivatives industry park. Provincial Bureau of Information and Quanzhou Economic and Trade Commission leaders, 10 Quanzhou animation and derivatives manufacturing enterprises and 13 Fuzhou, Xiamen well-known animation brand enterprises and derivatives manufacturers to actively participate in the forum. Docking Symposium held in Quanzhou well-known anime Haixi Animation Company Limited and its parent company, a leading diversified textile industry Shijie Kin Kin Group was invited to participate in the symposium. He Guiming, director of brand operation, represented Kin-Kin Group, and his thumb comic attended the symposium and delivered a speech. Meeting around the animation derivatives and industrial chain had a lively discussion, the provincial Information Bureau leaders and companies at the top of the animation industry in Fujian Province and the development of their own development for the development of the province's animation industry and actively contribute to share the latest Dynamic and made fruitful suggestions. At the meeting, Gui Ming around "animation and traditional products, adhere to the original, original culture will derive a real industry," "How culture runs through the core content, how to be reflected in the product, and consumer communication reflected in where" "Animation can be for business, what changes brought by the traditional department store" and other topics were discussed with the guests attended. As a successful example and forerunner of the combination of animation culture and Quanzhou's traditional textile industry, thumb comic attracted the attending guests' concentrated attention. Thumb comic animation unique "animation + Industry" business model has also become the object of study in the industry. Since the second half of 2011, Big Brother has taken advantage of its original animation heritage to integrate the advantages of its parent company, Kin Kin Group, in various aspects of textile and textile into the children's wear industry and created an entertainment, shopping and experiential experience center Chain community. In just over a year, Big Thumb Animation Fashion Experience Hall has been established in more than 20 provinces in China including Beijing, Shanghai, Guangzhou, Fujian, Zhejiang, Hunan, Shandong, Jiangsu, Hubei, Chongqing, Shaanxi, Liaoning, Hainan, Inner Mongolia and Henan The city opened more than 300, with brilliant data to demonstrate the feasibility of light industrial enterprises and animation game business cooperation. Provincial Information Bureau leaders come Jian Kin Group research At the same time, the thumb brother actively explore the animation industry chain, in the program copyright, brand licensing, film and television advertising, education and training a number of business results. 500 sets of large-scale original 3D anime "Little Swiss and big devil" created by Big Brother Animation has been broadcast by more than 400 television stations and more than 50 new media including CCTV children. The first to the fourth seasons up to 164 Set works to drive the development of an endless stream of endogenous motivation. After more than six years' development, Big Brother has excellent original strength and has cultivated a young, highly qualified and experienced creative and elite team, covering a variety of technical personnel such as 3D, 2D, Flash and New Media , Responsible for the original professional cartoons, video ads, TV series and movies and other content production. At the same time also has a nearly 100 people's pioneering spirit of the industry operations team, covering program distribution, brand licensing, promotion, animation education and training, e-commerce, industrial design and development, international market development, in film and animation and animation operations We have had many successful experiences in the future and hope to cooperate deeply with the textile industry in Quanzhou in the future. By helping traditional enterprises make original animation projects, more animation and culture will be grafted to the traditional industries, giving full play to the developed advantages of textile industry in Quanzhou and realizing Quanzhou Animation industry and real industry double leap.

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